

To retain +2 Faith, only 1 of these 4 Forests can be Improved/Chopped

Bouddica has a flavor of 8 in Happiness and Religion, so is likely to be very angry if you spread your own Religion in her lands. Else, use her aggression to get her to attack another Civ you know you'll have problems with and let them have the bloodshed they desire. If she's your neighbor and you are in the position to do so, squash her early to avoid a late-game war. What you would need to worry about most is how dedicated to spreading Religion she will be - and capable of doing so, given whether or not she plays well the AI is going to get the passive faith generation and utilize the UU against Barbarians, ultimately founding a Religion. Thankfully, her Unique Unit is not very dangerous in the hands of an AI. Playing Against The Bouddica AI - Their Tendencies (XML Info and Flavors) Warmongerīouddica is an unfriendly neighbor and not likely to sign a DoF with you without several positive diplomatic modifiers in your favor. They will earn 50% of an opponent's CS as Faith on kill, meaning you can farm your first Great Prophet by fighting Barbarians and other Civilizations, along with the Civ's passive Faith bonus.Įxactly the same as an Opera House, except it provides +3 Happiness - a major boost for Wide empires, whether your lands were acquired through conquest or spamming Settlers. Instead, they get a +20% Combat Strength bonus outside Friendly territory and require no movement to Pillage tiles. Has the same stats as a Spearman (11 Combat Strength) but removed bonus to Mounted units.

Requires Bronze Working, Replaces Spearman Roads do not count as improvements as far as breaking this bonus, but camps would. Increases to +2 Faith with 3 or more unimproved Forests. +1 Faith per City with 1 unimproved Forest tile next to it. Civ 5 Celtic Civilization Civ Bonuses, AI Info, Strategies, Unique Units and Buildings Updated for Gods and Kings and Brave New World DLCs
